Valiant Farm Handbook

The Official Grower's Handbook

Plant. Grow.
Harvest. Nourish.

Turn a few fresh plots into a productive farm filled with nourishing horse feed, crunchy treats, useful rewards, and beautiful growing crops.

Open Valiant Farm
VSFarm
01

Welcome to Valiant Farm

Every member owns a personal timed farm. Your first visit to Valiant Farm prepares six permanent plots for your account. Four plots begin open; two additional fields unlock as your farming experience grows.

1

Choose a Plot

Find any plot marked Fresh Soil. Use its menu to choose an unlocked crop.

2

Plant Seeds

Planting costs a small number of Valbucks. The cost is shown beside every crop before you plant.

3

Let It Grow

The crop continues growing in real time, even when you log out or visit another page.

4

Harvest & Feed

Collect the mature crop into Inventory, then use it on the horse of your choice.

02

Crops, Costs & Benefits

Each crop has its own planting price, growing time, harvest range, Farm XP reward, and feeding strength.

Meadow hay

Meadow Hay

A dependable everyday feed and the most economical crop for filling an inventory.

Level 1
Sweet carrots

Sweet Carrots

A quick-growing treat—excellent when you want a plot ready in only twenty minutes.

Level 1
Rich alfalfa

Rich Alfalfa

A slower, richer feed that restores more hunger with every harvested bundle.

Level 2
Orchard apples

Orchard Apples

A premium long-growing treat with a strong feeding effect and the highest XP reward.

Level 3
CropUnlockPlanting costGrowth timeHarvestFarm XPHunger restored
Meadow HayLevel 12 Valbucks30 minutes2–44 XP+25
Sweet CarrotsLevel 13 Valbucks20 minutes1–35 XP+18
Rich AlfalfaLevel 24 Valbucks60 minutes2–37 XP+40
Orchard ApplesLevel 35 Valbucks90 minutes1–210 XP+35
03

Understanding Timed Growth

The server records the exact planting and ready times. The animated plot and countdown help you follow the crop, but the secured server time decides when harvesting becomes available.

●

Seed Stage

The crop appears small just after planting.

♧

Sprout Stage

The artwork grows as the timer progresses.

♧

Mature Stage

The plant nears full size during the last portion of its timer.

★

Harvest Ready

The plot glows, the progress bar reaches 100%, and Harvest becomes active.

What happens if I leave the page?

You may log out, close the browser, race horses, shop, trade, or play games. Growth continues because it is measured from timestamps stored in the database—not by leaving the farm page open.

Can I cancel a planted crop?

No. Once planting succeeds, the seeds and planting fee are committed to that plot. Wait for maturity and harvest the crop before planting something different.

04

Harvesting Your Fields

When the timer reaches zero, press Harvest. The farm safely performs all parts of the harvest together:

  1. Confirms that the crop truly reached its server-side ready time.
  2. Calculates the crop yield.
  3. Adds the produce to the matching Inventory stack.
  4. Awards Farm XP and any Valbuck bonuses.
  5. Clears the field back to Fresh Soil.

Where did my harvest go?

Open Inventory. Look for the categories Farm Food and Farm Treat. Repeated harvests of the same crop increase the existing quantity instead of creating separate rows.

05

Feeding Farm Produce to Horses

FarmHarvest
→
InventoryChoose Use
→
Select HorseConfirm target
→
Horse NeedsHunger restored
  1. Visit Inventory.
  2. Find Farm Hay, Fresh Alfalfa, Sweet Carrot, or Orchard Apple.
  3. Press Use.
  4. Select one of your horses from the list.
  5. Confirm the use. The horse’s hunger meter rises by that food’s amount.

Farm feeding uses the same hunger system displayed on each private horse-management page. Hunger never rises above 100%.

Farm produce is tradable, so members may also exchange it through Valiant’s trading system or sell spare quantities through supported item features.

06

Farm XP, Levels & Plot Unlocks

Every completed harvest earns XP according to the crop. Farm Level belongs to the member, not an individual horse, and never decreases.

Level 10 XP

Four plots, hay, and carrots

Level 230 XP

Plot 5 and alfalfa

Level 380 XP

Orchard apples

Level 4150 XP

Plot 6

Level 5250 XP

Master grower status

The Farm Level panel shows your current total XP. Locked crops appear faded in the Seed Catalogue, while locked fields clearly display the level required to open them.

07

Valbucks & Harvest Rewards

25

Level Reward

Every newly reached Farm Level awards 25 Valbucks automatically.

12%

Harvest Surprise

Every harvest has a 12% chance to uncover a 10-Valbuck bonus.

∞

Lifetime Record

Your profile remembers the total number of crops you have harvested.

The small planting fees keep farming meaningful, while crop yields, useful feed, level awards, and surprise bonuses make a well-managed farm rewarding.

08

A Good First Farming Day

Start

Plant two carrot plots and two hay plots.

20 Minutes

Harvest carrots, then replant them for quick XP.

30 Minutes

Harvest hay and build your everyday feed supply.

After Level 2

Use Plot 5 for alfalfa while faster crops rotate through the others.

Later

Grow apples overnight or whenever you expect to be away longer.

Helpful strategies

  • Plant short crops when actively playing and longer crops before leaving.
  • Keep several kinds of feed so you can choose an amount close to the horse’s missing hunger.
  • Use alfalfa for very hungry horses and carrots for smaller hunger losses.
  • Harvest ready crops promptly when you want to reuse their plots—but do not worry if you cannot return immediately.
  • Farm produce can become a useful trading resource for members who prefer breeding or racing.
09

Help & Frequently Asked Questions

Why is the Harvest button disabled?

The server’s ready time has not arrived. Watch the live countdown. If it reaches zero while the page is open, the button activates automatically.

Does growth stop when I log out?

No. Crops continue growing from their recorded timestamps.

Will a ready crop die if I leave it?

No. Mature crops remain ready indefinitely.

Why can’t I plant alfalfa or apples?

Alfalfa unlocks at Farm Level 2 and apples at Level 3. Harvest available crops to earn the required XP.

Why can’t I use Plot 5 or Plot 6?

Plot 5 opens at Farm Level 2. Plot 6 opens at Level 4.

Why did feeding not consume my item?

The horse was probably already at 100% hunger. The system prevents wasting farm food on a full horse.

Why can’t I harvest more of one crop?

An inventory stack holds up to 999 of the same farm item. Use, trade, or otherwise reduce that stack before harvesting more.

Can refreshing give me two harvests?

No. Database transactions and plot locks allow each planted crop to be collected only once.

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